- 2024
- UX/UI Design
- Reaserch
- Illustration
- Game Design
- Prototyping
- Moonshot
Moonshot is a physical board game designed to boost creativity and collaboration within teams during workshops. The company offers in-person workshops where teams ideate and innovate using the game as a playful catalyst.
- In response to the growing need for remote collaboration—especially during the pandemic—I contributed as the sole UX/UI designer and ideation lead on the full digital transformation of Moonshot, bringing this unique workshop experience online for distributed teams.
- Translating a tactile, collaborative game into a seamless digital experience that preserves creativity and team dynamics was the core challenge of this project.
- Working closely with the game creator and a developer, I researched, designed, and helped build an immersive platform that supports remote, interactive workshops while retaining the game’s playful spirit and strategic depth.

- UX/UI Designer & Researcher
- Led the end-to-end design process including user research, wireframing, prototyping, visual design, and user testing.
- Collaborated closely with the game creator and developer to ensure a faithful yet innovative digital translation.
- Created all graphics, interface illustrations, prototypes and interaction flows.
↓Welcome screen + Loading screen
Moonshot’s core gameplay relies heavily on physical interaction: crafting tokens, group discussions, and a game master facilitating turns. Reproducing these rich, tactile experiences in a digital, asynchronous environment required deep research and creative problem-solving.
↓Physical version of the game that we based our work on

↓First sketches



- Translate a complex, tactile physical board game into a fully digital interactive experience.
- Design for remote teams connecting via platforms like Zoom, ensuring the game is easily shareable and playable during virtual workshops.
- Address two primary user groups:
– Team Members: engaging, straightforward gameplay that encourages creativity and collaboration.
– Team Leads / Organizers: tools and controls for workshop setup, progress tracking, and outcomes visibility.
- Maintain the core creative and social dynamics that made the physical game successful.
- Team Member:
Participates in creative challenges, collaborates, and contributes ideas. - Team Lead / Workshop Organizer:
Hires the service, manages teams, and ensures workshop success.
↓Low fidelity prototype








Situated discreetly at the bottom right, the “next” button facilitates a seamless transition to the next turn, and for timed tasks, the next player’s circle transforms into a timer. These adjustments, integral to the digitalization process, contribute to an intuitive and immersive interface that complements the game’s innovative and creative essence.

↓Hand shaping a figure and naming it has been replaced with a workshop crafting board, where each team can draw and name their token.


The unobtrusive top-right color indicator highlights the current player.

